I couldn’t be patient and improve – it just didn’t feel good to play. Now when you can’t grab something, it feels more like a lack of control rather than a lack of mastery over control. The sequel only gives you the ability to point, grab, and twist your hands, which works well mechanically, but means the once-beloved aspects of clumsiness are almost entirely absent. The original game’s signature joke had to do with how you’d perform laughably precise tasks with deliberately wonky inputs, exemplified further by the fact you could directly control each of your fingers to pick up tools, pluck organs, and cause chaos. Having a narrative is a novel idea, but it never pulled me in despite a decent sense of humour and some admittedly fun twists. On paper, I’m fine with Surgeon Simulator 2 taking a different approach to gameplay and leaning into the inherent wackiness of it all, but I don’t think the new direction works.
See also How To Bunny Hop In VALORANT (And Why You Should) This means that surgery is much more approximate than precise this time around, and you can generally get away with jabbing at an organ and pulling at it, rather than carefully making incisions or trying to pull out specific teeth with the utmost care.
One big reason for this is that Surgeon Simulator 2 ditches the fixed position of the original and gives you full control over your would-be doctor. You’ll still spend some time doing surgery, but the mechanics are toned down and far less engaging.
It’s like the difference between ostomy and ectomy – sure, they sound the same, but in reality, they’re very different things. Surgeon Simulator 2 is a very different beast from the original game, and focuses more on narrative, puzzles, and its multiplayer component. With the sequel, that sense of logical satisfaction is nowhere to be found. Sure, you were using a fire extinguisher to break ribs, but you also had to figure out where to slice, what to break, and what goes where to complete each mission. I went into the sequel with high hopes, as I have fond memories of the first game and its skill-based chaos. This mixture of peaks and valleys sums up much of my experience with Surgeon Simulator 2. History repeats itself and you lose another Bob, making you question who the joke is really supposed to be on. After completing the same puzzles in the same space and wondering whether you really need puzzles in your surgeon simulator, you get ready to operate again. This is all part of the fun so you smile and restart, noting to move the tomahawk next time. It doesn’t matter though – the syringe goes into Bob, but Surgeon Simulator 2 bugs out, has a tantrum and doesn’t register it, leaving our hapless guinea pig to bleed to death. See also Sekiro Shadows Die Twice All The Endings And How To Get Them You fling the tomahawk aside with some impressive throwing chops (seriously, you should consider that as a career when this surgeon thing inevitably fails) and manage to use the syringe to save Bob’s life before it’s too late. This time it’s a simple arm transplant, but instead of slowly sawing Bob’s arm off to keep his blood loss to a minimum, you’ve learnt that it’s quicker to simply rip his arm from its socket like a piece of morbid Lego and deal with the consequences later.Īs Bob rapidly starts to bleed out, you lunge for a blood-stopping syringe, accidentally grabbing the tomahawk you stupidly didn’t move before the operation began. Pay it no mind – you’re a doctor, damn it, and you’re here to operate, not speculate.Īfter running around the lab solving puzzles and gaining access to the body parts and tools you’ll need, you’re finally ready to start the surgery. The only guidance you have comes from a disembodied voice on a loudspeaker, providing you with instructions in a way that is totally not mysterious or reminiscent of a blood-soaked Portal 2. That “poor sod” is Bob, the patient you’ve operated on countless times before, replacing his arms, legs, ribs, and head on numerous occasions. Not only do you look like the fashion equivalent of chucking clothes into a blender, but you’ve got some pretty poor motor control, lifting scalpels and surgical hammers with a claw-like grip. With a fishbowl on your head and a patient’s gown barely covering your backside, you’re not exactly the picture of a sophisticated doctor. You Are Reading : Surgeon Simulator 2 Review A Different Kind Of MalpractiseĪs you ready yourself to step into the operating room, you catch a glimpse of your reflection in the mirror. Surgeon Simulator 2 drops the laser focus on surgery for a broader puzzle approach, to mixed results. Surgeon Simulator 2 Review – A Different Kind Of Malpractise